Thank Odin for Valve time or we would have never gotten this patch to you guys on schedule. Hell we were even surprised we managed to finish a patch like this in a single day. Check out our wonderful change log, a patch like this should have taken minutes to fix.
Fixed Giant memory leak.
Changed Chickens and pigs now spawn less often.
The funny thing about that memory leak is that it had to do with our animation system. And as everyone knows rewriting a games entire animation system only takes a couple minutes to do. Simple logic suggest we spent the rest of the time attending to random shenanigans, and you are 100% absolutely right.
Luckily for you almost all that time was spent into new content for Alpha 11, which in the generally accepted view of time should be out next week for you guys to get your hands on.
What should you expect from Alpha 11?
Along with new mobs we hope to get some new UI features implemented. More specifically this sexy multi-object-tile interface. Which would so happen to be a great update to segue into Aggressive Mobs for Alpha 12.
As always don't forget to follow us on Twitter, Facebook, Desura, IndieDB, Blogger, and Steam! You can now subscribe to our Pixel Pushers Podcast on iTunes!