Our plan is to bring you new builds on a fairly frequent basis. The goal is to release a nfeew alpha build once every 2 weeks. That includes new features, bug fixes, and hopefully a plethora if chicken slaughtering fun. The next bi-weekly alpha update is planned for schedule March 3rd.
Garrett has been hard at work fixing bugs and coding new features for our next public release. We have managed to implement smooth camera controls. This took quite a bit of time considering Garrett had to essentially rewrite the way our game displays it's graphics. We have a list of the major features we plan on adding within the coming weeks.
Top Priority Features
- Ability for dwarves to be assigned and complete tasks
- Inventory/GUI
- Sound/Music (kinda a big deal...)
- Title/menu screen
- Saving levels
- Mob spawner
- Parallax layers
- Randomly generated levels (dormant code lying around that we have yet to test out with active AI)
- Number crunching stuff
- Cuter chickens.
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I didn't think cuter chickens was possible. :)
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